Graduate in Computer Science, he has a Master's degree in Computer Science and graduated in 2013 with a Doctorate in Computer Science, both from the Universidad de las Américas Puebla, with scientific research on the adaptability of digital content, with which he has published articles scientists in various national and international media. Since 2008 he has been a research professor and has taught courses in systems engineering, extreme programming, web and mobile development, cloud computing, 3D modeling and animation, information and communication technologies, multimedia production, digital editing, video game production, among others. . His main lines of research are the production of video games and simulations, as well as user-adaptable digital content, the development of support software in distance education, of which he has written a book; as well as the study and development of 3D animation and virtual environments. Currently his interests extend to several areas including game design, cloud computing, security, and traditional and digital 2D and 3D animation projects.